![]() ![]() Sebastien Deguy, Adobe’s vice president of 3D and Immersive, stated that “we’re incredibly excited about the new Mac Pro, which represents a strong commitment from Apple towards creatives working in 3D. These quotes from the CEO’s and developers aren’t saying "Hey This will be a good compromise to Nividia and Windows.ĪLL these quoates include a phrase like, " NEVER been able to do something like this, NEVER possible before, faster more efficient a whole NEW level of creativity, … truly never seen before, something we could never dream of before" ![]() So just remember that here in the near future I won’t need the highest end most exspensive mac to outperform what ever Window’s machine is out there a Macbook Pro will probably be more than capable. (I’ve already linked videos of Mac laptops out rendering (video files) window Nvidia DESKTOPS with dual cards, and not by a small margin, so I’ll spare the thread) And like the video world and the show of numerous companies getting on board, things are about to change in the 3D world, too. ![]() Like I said before all Nvidia has on lock is the 3D world, the other industries have/are switching. I still have to boot into windows to use Blender to its fullest, But a lot of Windows users have never owned a Mac or even used one and only go by internet forum banter to base their onions on which is the better machine. You have to remember that almost all Mac users are windows user. He’s doing it because of fore-site, and it’s already paying of for that company with… well just read the articles. I can guarantee you that Grant Petty (BMD CEO and an engineer’s CEO reminds me a lot of Ton) wasn’t paid to be one of the first professional adopters of Metal. Apple isn’t paying companies to switch to Metal. I don’t know anyone who’d want to spend 2-3x the money on a slower Mac Pro than a Threadripper based PC whether they’re doing 3D, compositing or video editing. With the low spec base Mac Pro starting at $6k you’ll soon hit $15k for a workstation that’s slower than the current 32 core Threadripper let alone the 3rd Gen Threadrippers coming later this year (next month) and early next. The GPUs are completely custom which means completely custom pricing. The Mac Pro is going to be obscenely expensive, the 28 core Xeons alone are $7.5k and that’s before Apple’s margin. Most of the studios that had Macs have long since stripped them out, this includes audio post facilities.Įvery professional 3D artist I know has moved from Mac to PC and will never go back. The companies aren’t scrambling to support Metal because there’s a huge business opportunity at all if anything the Pro creative business is falling. It would be nice though getting to use Cycles with metal in the future because Cycles seems to be a really good renderer.Īpple is throwing money and resources at companies to get them to support Metal for the release of the Mac Pro. I hope Blender doesn’t believe that Navidia is going to be the end all be all of GPUs from here on out, and put all chips in that basket.īut for now us Mac users can all work with and learn Blender with comfort knowing that their are several of the bigger Render engines making sure that they have a Metal version working and ready for when that time comes. If history repeats itself Nivids GPUs will be a small after taught of what windows users use while working on their bloated outdated OS. The rumors and rumblings through out the tech sites is that Apple is preparing to launch its own desktop GPU compatible only with metal and their computers. Now the A13 chip is generations ahead of the closet snapdragon chip that it’s not even funny. Why? Is it because they are really wanting to service their hand full of Mac OS users? Or is it that they don’t want to be caught with their pants down again?Įveryone chucked when Apple said they wanted to design their own mobile processors. It’s also interesting to watch all these other software companies scramble to make sure they have a metal compliant version of their product. It’s funny watching a few software and hardware CEOs fight Apple almost out of spite just to be burned later. It will come to Blender eventually, but it will be way way way to late. ![]()
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